For the week from 8 Jun to 14 Jun I’ve been working on:
- Fixed some text alignment issues
- Implemented objectives disappearing from list after certain amount of time
- Added objectives for most tutorial notifications
- Tutorial notifications now have green text
- Doubled water update frequency
- Fixed duplicate water supply hexes
- Tutorial activations now based on objective completion instead of time
- Added tutorial for influence expansion
- Added objectives for discovering all tribes and becoming most prosperous tribe
- Added introduction tutorial
- Added minimap rectangle to let player know current viewing area
- Attached position of notifications to minimap position
- Added zoom to location for event nomads arriving on map
- Refactored game engine to allow for new games without restarting
- Reimplemented quicksave and autosave
- Events panel can be moved around and position is remembered
- Added achievements and notifications for path to victory
- Refactored tribe manager to use tribe IDs instead of names
- Scaled ingame main menu to fit page
- Added first main objective as gaining prosperity level
- Diplomacy panel disabled and blacked out until first main objective complete
- Modified Career class so Pokians can have multiple professions
- Fixed crashing when closing game with human off map
- Added scout task for human AI
- Made adding/removing objects from map hexes more robust
- Refactored object destruction to be more stable