For the week from 8 Jun to 14 Jun I’ve been working on:

  • Fixed some text alignment issues
  • Implemented objectives disappearing from list after certain amount of time
  • Added objectives for most tutorial notifications
  • Tutorial notifications now have green text
  • Doubled water update frequency
  • Fixed duplicate water supply hexes
  • Tutorial activations now based on objective completion instead of time
  • Added tutorial for influence expansion
  • Added objectives for discovering all tribes and becoming most prosperous tribe
  • Added introduction tutorial
  • Added minimap rectangle to let player know current viewing area
  • Attached position of notifications to minimap position
  • Added zoom to location for event nomads arriving on map
  • Refactored game engine to allow for new games without restarting
  • Reimplemented quicksave and autosave
  • Events panel can be moved around and position is remembered
  • Added achievements and notifications for path to victory
  • Refactored tribe manager to use tribe IDs instead of names
  • Scaled ingame main menu to fit page
  • Added first main objective as gaining prosperity level
  • Diplomacy panel disabled and blacked out until first main objective complete
  • Modified Career class so Pokians can have multiple professions
  • Fixed crashing when closing game with human off map
  • Added scout task for human AI
  • Made adding/removing objects from map hexes more robust
  • Refactored object destruction to be more stable