The weekly blog lists of what I do each week aren’t particularly exciting and I don’t think anyone reads them anyway. I’m going to try a different approach, a short sentence or so explaining the main/most interesting thing I’ve been doing along with a screenshot if possible.

This week it’s visual effects. Fighting clouds spawn depending on how much damage is being done to each animal. So the more clouds you see, the heavier the fighting!

20151001 FightClouds