This week I’ve been refactoring and cleaning up the progress bars above animals and objects, improving camera movement and fixing bugs as usual. Here’s the new progress bar for harvesting a tree in action:

201510017 New progress bar

And here is the new influence border representation. It took a while to get the system set up for it, but now I have additional functionality for future graphic improvements.

20151007 New borders

Finally I thought this was a nice randomly generated map that occurred this week.

20151002 NiceMap