This week I’ve been working on:
- Humans give notification when under attack
- Fix bushes not choppable from UI menu
- Add Bone Wall
- Add ability to specify corpse type in animal xml
- Stop under attack notification from appearing a hundred times
- Fix combat mode selection box not resetting when mouse going offscreen
- Created Tribe Of Pok Logo
- Fixed some issue with combat mode rectangle select not covering all hexes
- Added “could not make object” to notifications
- Fix crash when human assigned to move off map
- Implemented tags in notifications which can be defined in xml
- Human-created objects automatically get store object task when created
- Stock panel Allow/Forbid all opens when stockpile clicked now
- Add “owned” indicators to tribe panel clothing selection
- Allow multiple UI sounds to play at once
- Notification for joining tribe members includes culture cost in text
- Add logo to main menu
- Created class to hold mouse/keyboard inputs
- Credits text added
- Fix combat mode killing animal and then red combat arrows reappearing
- Fixed human not taking out weapons sometimes when fighting
- Implemented animal hit animations functionality
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