This week I’ve been working on:

  • Humans give notification when under attack
  • Fix bushes not choppable from UI menu
  • Add Bone Wall
  • Add ability to specify corpse type in animal xml
  • Stop under attack notification from appearing a hundred times
  • Fix combat mode selection box not resetting when mouse going offscreen
  • Created Tribe Of Pok Logo
  • Fixed some issue with combat mode rectangle select not covering all hexes
  • Added “could not make object” to notifications
  • Fix crash when human assigned to move off map
  • Implemented tags in notifications which can be defined in xml
  • Human-created objects automatically get store object task when created
  • Stock panel Allow/Forbid all opens when stockpile clicked now
  • Add “owned” indicators to tribe panel clothing selection
  • Allow multiple UI sounds to play at once
  • Notification for joining tribe members includes culture cost in text
  • Add logo to main menu
  • Created class to hold mouse/keyboard inputs
  • Credits text added
  • Fix combat mode killing animal and then red combat arrows reappearing
  • Fixed human not taking out weapons sometimes when fighting
  • Implemented animal hit animations functionality