For the week from 13 Jul to 19 Jul I’ve been working on:
- Fixed seeking nearest map edge bug
- Added Scout mission to trade
- Modified object collection AI to allow for storing objects on body
- Minor refactor of crafting task
- Overhaul of object drawing system
- Refactored object motor system
- Worked on direction switches partway through movement
- Changed some path calculations to get “future” position instead of current