For the week from 13 Jul to 19 Jul I’ve been working on:

  • Fixed seeking nearest map edge bug
  • Added Scout mission to trade
  • Modified object collection AI to allow for storing objects on body
  • Minor refactor of crafting task
  • Overhaul of object drawing system
  • Refactored object motor system
  • Worked on direction switches partway through movement
  • Changed some path calculations to get “future” position instead of current