For the week from 23 Mar to 29 Mar I’ve been working on:

  • Fix buttonslider scrolling offset in sidesubmenu
  • Fixed various minor issues with gather and extract sidesubmenus
  • Gather task number of times to perform action implemented
  • Extract ground should auto create task to store items now
  • Fix tree not disappearing when extracted
  • Fix extracting rock destroys rock
  • Integrated extract object into goalcreate
  • Add check when harvesting so if object harvest == false, stop trying
  • Add starting fire noise
  • Fixed broken xml for extracting causing infinite loop for task
  • Integrated extract ground into goalcreate
  • Add cooldown functionality in brain
  • Clean water goal cool down added
  • Influence area only draws borders now
  • Fixed berries not being tagged as an object in xml
  • Fix sidesubmenu disappearing when something clicked
  • Stop pit autoopening stockpile panel and instead create notification event informing player
  • Shortened wordy tutorials
  • Fixed notifications incorrect positions set
  • Fixed various issues with button list positioning
  • Fix creating new stockpile making duplicate forbid/allow all buttons
  • Added many checks to prevent crashes
  • Options page resolution changes immediately when resolution selected
  • Cleaned up object drawing function
  • Implement colour changes for homos based on tribe affiliation