For the week from 27 Jul to 02 Aug I’ve been working on:

  • Make selected combatants green square follow them
  • Cleaned up building class
  • Fixed crashing from adding task with no available materials
  • Fixed trying to build when not enough materials and added tooltip
  • Added functionality for one object with different sprites
  • Implemented different wood wall sprites
  • Change build menu to select first rotate automatically
  • Build menu now displays choices for different sprites for a single object
  • Minor refactor of button lists
  • Task panel shows object sprites
  • Implemented latest images
  • Fixed infinite loop when scout going off map
  • Fixed human not disappearing when going off map
  • Fixed crashing when trying to open uninitialised events panel
  • Fixed custom cursor in options menu incorrect setting
  • Added tutorial for diplomacy panel and foreign tribes
  • Fixed failed build task message appearing when actually successful
  • Constructing walls now properly pushes other objects out of hex
  • Fix buildings not orientated properly when game loaded