For the week from 7 Sep to 13 Sep I’ve been working on:

  • Fix can’t bury humanoid carcass
  • Possibly fixed random unreproducible crashing when object dies
  • Fixed rain noise volume was scaling based on humidity
  • Fixed disease symptoms sound effects playing when zoomed out
  • Added functionality for rotating objects
  • Removed alert text from UI
  • Added object status ‘dead’
  • More dynamic calculation for plant deaths
  • Added animations for plants dying and sprouting
  • Massively reduced tree growth in winter
  • Reduced animal decision making frequency by 66% to improve performance
  • Increased deterioration due to old age in all living things to 75%
  • Fixed snowing and raining stopping every hour in winter
  • Fixed crash when finding bed to sleep in
  • Fixed loading game food pit with unassigned stockpile reassigning stockpile
  • Children aren’t allowed to be assigned professions
  • Added news item for Pokian becoming an adult
  • Added tutorial for child Pokians
  • Fixed resources spawning only in water
  • Rock spawning now specified in biome xml data
  • Added check for incorrect spelling of sound file
  • Added missing sound effects for crafting some buildings