• Added check for fire before human begins trying to cook meat
  • Tone down animals wandering, will only wander within a small radius if idling
  • Decrease influence threshold before it starts costing culture
  • Fixed bug causing culture rate to grow 24 times faster than normal
  • All carcasses changed to skull and crossbones for now
  • Reduced aggressiveness of jaguar and sabretooth
  • Volume changes by player saved to xml
  • If zoomed out, ambient sound plays quieter
  • Ambient sounds detect within a set radius of view centre rather than whole camera view
  • Fixed bug where item in toolbox without ability would stop items with ability from working
  • Implemented first set of sound effects
  • Created KeyMap class to handle keyboard mapping
  • Added WASD scrolling
  • Added option to change speed of WASD scrolling in menu
  • Create TribeData class to store tribe features
  • Display counter to button slider for current position
  • Only warriors will stop their current actions when entering CombatMode
  • Fix bug with cancel task call not cancelling task all the time
  • Crafting objects fail changed from alert to notification
  • When influence expanded, should update PanelSummary straight away
  • Added ForceDisplay influence area when building menu open
  • Edge map scrolling selection changed to slider bar