This week was mostly spent updating external libraries and a massive overhaul to get the UI scaling. For the week from 27 Apr to 03 May I’ve been working on:

  • Update mingw to 4.81
  • Update boost to 1.58
  • Update sfml to 2.2
  • Fixed some texts not showing up after update
  • Cleaned up deploy to Release process
  • Cleaned up shader reading implementation
  • Added UI scaling adjustment to options menu
  • Fixed a hundred different scaling issues
  • Fixed text jumping for sidemenu buttons
  • Buttonsliders show two decimal places