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I’ve set a date for the Release 1.0 version, which will launch on Steam on 23rd August! Note that the Itch.io price will be going up about a week before. So get it now if you’re interested!

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A new trailer is currently in the works and I’ve been focused on getting all the marketing materials updated and integrating the game with Steam. It’s a bit nerve-wracking doing this all by myself, but also exciting.

Here’s the full list of changes in the latest Beta 20, compatible with all saved games from Alpha 18:

Features

  • Added forming a new family into tribe timeline
  • Hovering over stockpile panel items gives description for item
  • Added descriptions for all objects

Gameplay

  • Reduced amount of animal fat from carcasses
  • Reduced number of twigs from trees
  • Reduced amount of wood for anti-nature request
  • Increased cooldown of all weapons by 50%
  • Doubled rate of water evaporation
  • Improved tundra biome height profile for less flooding
  • Adjusted tundra biome river pattern to flow during spring and stop during autumn

Bug Fixes

  • Fixed when having lots of tribe members tribe panel getting out of line
  • Fixed random new relation notification not updating the tribe name
  • Added check to prevent negative animal dodge chance
  • Side construction menu and stock list panel more responsive
  • Fixed autosave tooltip appearing even when not autosaving

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