I’ve set a date for the Release 1.0 version, which will launch on Steam on 23rd August! Note that the Itch.io price will be going up about a week before. So get it now if you’re interested!
A new trailer is currently in the works and I’ve been focused on getting all the marketing materials updated and integrating the game with Steam. It’s a bit nerve-wracking doing this all by myself, but also exciting.
Here’s the full list of changes in the latest Beta 20, compatible with all saved games from Alpha 18:
Features
- Added forming a new family into tribe timeline
- Hovering over stockpile panel items gives description for item
- Added descriptions for all objects
Gameplay
- Reduced amount of animal fat from carcasses
- Reduced number of twigs from trees
- Reduced amount of wood for anti-nature request
- Increased cooldown of all weapons by 50%
- Doubled rate of water evaporation
- Improved tundra biome height profile for less flooding
- Adjusted tundra biome river pattern to flow during spring and stop during autumn
Bug Fixes
- Fixed when having lots of tribe members tribe panel getting out of line
- Fixed random new relation notification not updating the tribe name
- Added check to prevent negative animal dodge chance
- Side construction menu and stock list panel more responsive
- Fixed autosave tooltip appearing even when not autosaving