This week was mostly spent updating external libraries and a massive overhaul to get the UI scaling. For the week from 27 Apr to 03 May I’ve been working on:
- Update mingw to 4.81
- Update boost to 1.58
- Update sfml to 2.2
- Fixed some texts not showing up after update
- Cleaned up deploy to Release process
- Cleaned up shader reading implementation
- Added UI scaling adjustment to options menu
- Fixed a hundred different scaling issues
- Fixed text jumping for sidemenu buttons
- Buttonsliders show two decimal places
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