Activity Summary Week 31, 2015
For the week from 27 Jul to 02 Aug I’ve been working on:
- Make selected combatants green square follow them
- Cleaned up building class
- Fixed crashing from adding task with no available materials
- Fixed trying to build when not enough materials and added tooltip
- Added functionality for one object with different sprites
- Implemented different wood wall sprites
- Change build menu to select first rotate automatically
- Build menu now displays choices for different sprites for a single object
- Minor refactor of button lists
- Task panel shows object sprites
- Implemented latest images
- Fixed infinite loop when scout going off map
- Fixed human not disappearing when going off map
- Fixed crashing when trying to open uninitialised events panel
- Fixed custom cursor in options menu incorrect setting
- Added tutorial for diplomacy panel and foreign tribes
- Fixed failed build task message appearing when actually successful
- Constructing walls now properly pushes other objects out of hex
- Fix buildings not orientated properly when game loaded